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Sweet 32 6502 emulator
Sweet 32 6502 emulator








sweet 32 6502 emulator
  1. #SWEET 32 6502 EMULATOR DRIVER#
  2. #SWEET 32 6502 EMULATOR CODE#
  3. #SWEET 32 6502 EMULATOR PC#
  4. #SWEET 32 6502 EMULATOR PLUS#

Namcona1.cpp, tceptor2.cpp: Minor cleanup C140.cpp, c45.cpp, namco_c139.cpp: Cleaned up code, removed MCFG_ macros, and added object finders Vgmplay.cpp: Fixed NMK112 bank table mask, and added support for Irem GA20, RF5C68, and RF5C164 * Also moved Namco NB-2 ROZ banking to namconb1.cpp driver.

#SWEET 32 6502 EMULATOR CODE#

Namcoic.cpp: Simplified graphics decoding/manipulation and reduced code duplication Drgnmst.cpp: Reduced code duplication and added palette decoder function Silkroad.cpp: Reduced redundant/unused code, and reduced ACCESSING_BITS checks * Reduced runtime tag map lookups and ACCESSING_BITS checks * Deferred video RAM allocation to start time * Added bad dump flag to ROMs in tdragon3h set sourced from a different PCB * Implemented sprite and palette size limits * Reduced code duplication, improved tags, modernized banking, and reduced runtime tag map lookups Atarigt.cpp, cage.cpp, metalmx.cpp: Minor cleanup and runtime tag map lookup reduction * Split out common parts of memory maps, and separated kyustrkr machine configuration Srmp2.cpp, thedealr.cpp, seta.cpp, champbwl.cpp: Reduced runtime tag lookups and cleaned up code Seta001.cpp: Deferred allocation to start time and cleaned up code * Added a palette decoder function for palette * Improved tag and variable naming, reduced code duplication, and reduced runtime tag map lookups * Deferred allocation of buffers to start time

#SWEET 32 6502 EMULATOR DRIVER#

* Moved TC0180VCU functionality from driver state class to device class and internalized graphics decoding

sweet 32 6502 emulator

#SWEET 32 6502 EMULATOR PLUS#

* Fixes Plus detection in some games, and correctly breaks inputs in Barbarian. Amstrad: Added a device for PPI clone implemented by the Amstrad Plus ASIC, and used it for the Plus and GX4000 Tetrisp2.cpp: Added support for YUV422 colors in Stepping Stage Sigmab52.cpp: Changed frame rate to 60 Hz Ironhors.cpp: Changed Iron Horse frame rate to 61 Hz * Fixed Grand Prix Star stuck tyre sprite in attract mode * Reworked interrupt generation, and fixed attract mode de-synchronization in Big Run X68000: Separated VINAS/VICON CRTC device Z8: Added dump of pre-programmed Z8671 MCU with BASIC/DEBUG interpreter Eliminated "Atari VG EAROM" in favor of newer ER2055 device X68000: Compute refresh rates from CRTC parameters and known crystal values Standardized order of "On"/"Off" items in UI menus with "On" consistently to the right of "Off" My Today's Job (ldb_圆8k conversion), Over Driver, Programan Ace -Source68, Sekai Seifuku Set (ldb_圆8k conversion), Stein Cuarto (ldb_圆8k conversion), Dungeon Management (ldb_圆8k conversion), Galseed II (ldb_圆8k conversion), Kurupon, Leshies, Ajisai (ldb_圆8k conversion), Camerot (ldb_圆8k conversion), Choro Choro, Choro Choro (ldb_圆8k conversion), LucasArts Air Combat Classics, The Incredible Machine (alt), The Incredible Machine 2 Cadaver (3.5", Quest and Glory Compilation)

sweet 32 6502 emulator

#SWEET 32 6502 EMULATOR PC#

PC Globe 3.0, PC Globe 5.0 (Spanish), PC Globe 5.04, Starflight 2: Trade Routes of the Cloud Nebula (3.5") Tron Blocker (96K)(Fra), Twinkle, Word Processor, Ynxvaders, Zombie Panic (Fra) Space Trek, Spellbound, Star Rover, The Forest (96K), The Worm, The Worm (96K)(Fra), Treasure Island, Triangles (96K), Oh Mummy, Panik, Pengo, Planets, Power Blaster, Racer, Rising Moon, Rocketman, ScrabLynx (96K)(Fra), Screen Dump, Siege Attack, Maths (Fra), Maxi-Mots (96K)(Fra), Mazeman, Mined Out, Moonfall, Moonfall (Fra), Music Master, Nuclear Invaders, Numerons (Fra), LogiChess 2.2, Lynx Composer (96K), Lynx Disassembler (Fra), Lynx Invaders, Lynx Muncher, MODER-80, Mastermind (96K)(Fra), Hangman, Hi-Lo (96K), IntelTab (96K)(Fra), Introductory Tape (48K), L'odyssee d'Asterix (96K)(Fra), Labyrinthe (Fra), Games Pack III, Games Pack IV, Gobble de Spook, Grid Trap (Fra), Generateur Basic (Fra), Generateur de Caracteres (96K)(Fra), Cinema (96K), Colossal Adventure, Compass, Dam Buster, Deathball, Digger Man, Disassembler (Fra), Dungeon Adventure, Floyds Bank, 3D Monster Craze, 6845p, Aide (Label-Procedures) (Fra), Backgammon, Battle Brick, Card Index (96K), Centipede, Chopin (Fra), Acrnsys_flop: Atom/System 3 File Server, System 3 Utilities, System 5 File Server, System BBC BASIC Donkey Kong / Donkey Kong Jr / Mario Bros Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 3) Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 2) Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 1) Pink Sweets: Suicide Club (1 SUICIDECLUB VER., bootleg) Led Storm Rally 2011 (US, prototype 12) Hayaoshi Quiz Nettou Namahousou (ver 1.2) 07027: (vegas.cpp) warfa (and maybe clones): DCS2 OS Version Test Failed 04621: (ironhors.cpp) ironhors: 30fps framerate seems abnormal










Sweet 32 6502 emulator